Your chance will also decide how many people you will draw to your side if a fight breaks out. It's very likely that your leader will not let you take the army without a fight - so prepare yourself for a fight. Upon success, you will take over the command of some portion of the army and you will seize the war-chest. Your chances of success will be determined based on how many units that party has and how popular you are in that army. New Mutiny System: You can now start a mutiny within your party.Polished some stuff and crushed some minor bugs.Tweaked some purchase options for bandits and caravans.There is a 20% chance that they won't ask you for this option. Now you can't join all bandit troops right off the bat.if your Clan is at war with Battania, you won't get free peace ) Once you leave your service, everything will go back to how it used to be ( i.e. This doesn't mean that you will be at war with them as a clan, but it's only a temporary indicator while you are fighting. And whenever they declare war, you will also see the indicators on the main map immediately. Now when you enlisted as a soldier, you will know who is at war with who. If for some reason menu is not changing, simply open Trade with smuggler screen and exit, it should show. Once you are eligible, you will see the "Form your own gang" option changes. To form your own gang, you need at least 95 fame among bandits and 40 kills. Own a hideout - get offers from lords who want you to do the dirty work and much more. New Bandit Career Expansion: Now you can form your own bandit organization in Calradia. Several issues are fixed that were causing weird behavior on the campaign map because of dynamic events happening in the game. You can still earn quite well if you are a bodyguard, but overall, they are less OP now.
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