This might also be a problem with the deal: This "complete package" includes many other brands that have also been established on PlayStation systems in recent decades, and how many of them will remain on Sony platforms as time goes on. That would be the case when I think of Elder Scrolls 6. However, to be on Xbox I want us to be able to bring the whole package of what we have," says the player. "I fundamentally believe that all platforms can continue to grow. "It's not about punishing another platform," he said at the time Regarding exclusive releases. Spencer already stated at the end of 2021 that the company's own platform should be strengthened with Microsoft's "entire package." As The Elder Scrolls 6 illustrates, it seems to be irrelevant that a brand exists on a platform. Phil Spencer mentioned games that were already available on the competing platforms or were contractually guaranteed. "We will honor them, as we do in each of these instances." Gleichzeitig, he had to acknowledge that there are contractual obligations that must first be fulfilled. "That's why we're doing this, and that's at the core of this collaboration that we're building." Spencer continues. "I want you Xbox customers to know that it's all about bringing you fantastic exclusive games that you can find on platforms where Game Pass exists." Phil Spencer made this statement at the time. It was only after Microsoft bought ZeniMax that Microsoft's Phil Spencer revealed that the deal was all about delivering exceptional Xbox exclusives. These Xbox exclusives were announced in 2018 by the PFs, and were not anticipated to be Xbox exclusives at the time. It's about the implications of Microsoft making new Call of Duty titles (which launch every year) exclusive, as it did with the new releases of Starfield and Elder Scrolls after the ZeniMax acquisition in 2021," according to Sony. But in this instance, it's not about the previous Call of Duty releases. "Microsoft likes to assert that in previous acquisitions, the games it released were exclusive to Xbox. This includes, among other things, the claim that "Starfield" and "The Elder Scrolls 6" were not intended to be Xbox exclusive titles before Microsoft purchased Bethesda, the publisher and developer. Sony has once again criticized the acquisition and instead elaborated on a number of reasons that conflict with the PS5 merger. Six British Studios support the takeover, but the PS5 manufacturer also spoke up. Relevant companies had the opportunity to debate whether or not the transaction would benefit the gaming industry. The review of Microsoft's planned acquisition of Activision Blizzard has entered a new round of discussions. Will Microsoft once again use the Bethesda merger to sabotage Microsoft's acquisition of Activision Blizzard?
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